



They are typical HOP's for MHG, with the majority being Silhouetted Shape finds, but most are multi-layered with at least 2 different styles. The Hidden Object Scenes are not scarce, but in comparison to the massive number of mini-games, they do fall a bit short. Does a round pole fit inside a square opening? Why yes it does! Is there such a thing as vermin spray? Why yes there is! This place looks abandoned do you not see the man on the mower I'm speaking with? Apparently not! The graphics at times seemed cartoonish, and there are a ton of logic fails that for me personally, somewhat took away from the realism, because some of them were just hilarious. There is also a "Sanity Meter" at the top of the screen, which is simply an attempt to give the game a sense of urgency. Run all you'd like Jane, but you'll never truly escape this Maze of Stolen Minds!įinally! A decent game with no Gadgets Involved! You will, however, get to make "Choices" during your Maze experiences, such as Fight or Flight, if you make the wrong choice you'll have to play the scene again making the opposite choice. In the blink of an eye, Jane finds herself the victim of a maniacal and twisted experiment, when she awakens as a patient at the long-abandoned Mountain View Asylum. Jane was prepared for just about anything, but what happens next. It's late, it's raining and visibility is poor so her senses are on high alert. Jane Patrick is just an ordinary Math teacher who just put in a full and exhausting day at work. THOUGHT I'D LOST MY MIND, TURNS OUT IT WAS STOLEN! and apparently, so was my review!
